The blog of an RIT GDD student.
A Nintendo Entertainment System advertisement from back in the day.
Additional media, the following is the first ad for the Nintendo Entertainment System.
“As the best-selling game console of its time,the NES helped revitalize the US video game industry following the video game crash of 1983, and set the standard for subsequent consoles of its generation.”
Source—http://en.wikipedia.org/wiki/Nintendo_Entertainment_System
“The company entered a field once dominated by such early leaders as Atari. With a brilliant marketing plan, perfectionist attention to product quality and sophistication and extensive customer service, it now commands more than 80 percent of the video-game market.”
Source-http://www.nytimes.com/1989/06/29/business/market-place-nintendo-courts-us-investors.html?scp=9&sq=Nintendo+Entertainment+System&st=nyt
“The days of one or two or a handful of developers coming up with a killer game app are long gone, particularly in console-based games, where the development environments and production values are way too complex for one or two people to do everything. Basically, you have to check your ego at the door and work hard to help the team succeed.”
-Andrew Phelps
Source-(www.igm.rit.edu/forum)
Game development is fun. There’s programming, design, testing and just plain good old silliness. Here’s a brief snapshot - a retelling of what I did this weekend!
I was putting in a few extra hours on Minecraft this weekend, refactoring code so biomes could directly decorate the terrain…
Web 2.0 video by Michael Wesch